![]() ![]() Move the family into any empty lot you want. The only condition is that the heir must be at least a young adult.ĥ. You may choose any genders, ages, appearances, traits, aspirations, and family relationships that you want(provided that you're not required to randomize through a parameter), though you may not create any of the children. Create your founder(and spouse/helpers if applicable) in CAS. Roll generation 1 parameters on tables A, B, C, D(if applicable, once for each spouse and helper), E and F.Ĥ. Story progression mods, when they emerge, are acceptable to use in order to keep your neighborhood populated, but this challenge will not work with rotation-style play.ģ. If you find a mod that adjusts lifestage lengths, you can use it, as long as the total number of days is roughly the same as you would get under normal aging. ![]() Set aging to normal and turn aging on for inactive families. You should not play the random legacy challenge in a world that you've already been playing, it's important to start off with a blank slate.Ģ. To roll, I recommend you use a site such as, though a full set of tabletop RPG dice(d4, d6, d8, d10, d12, d20) work well in a pinch if you're creative. The heir should roll for a primary career under category C, and all spouses and helpers should roll for a secondary career under category D. There are six categories(designated A-F) that must be rolled for in each generation. If formulaic challenge strategy bores you and long-term thinking bogs you down, this is the challenge for you! No two Random Legacies are ever the same, and even the luckiest rolls are impossible to plan for more than a generation in advance, due to the fact that each new generation's rolls are only calculated as that generation is born. The Random Legacy Challenge is a 10-generation legacy-style challenge which is defined by its randomly-generated parameters governing careers, types of marriage, number of children, and even more aspects of the game, that each generation must follow.
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